PM3.6 - Donkey Kong - Action - 0xb9 SwimTurn
Entry Script (Common)
- ReverseDirection
- CreateInterrupt { interrupt_id: None, action: Swim, requirement: (AnimationEnd) }
- Subroutine(0x1c5dc)
- Subroutine(0x1c65c)
- ChangeSubactionRestartFrame(SwimTurn)
Exit Script (Common)